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AI Insights · Timothy · January 2022

Top 5 Dynamic Games on Android in Oman for Q4 2021

Explore the performance of the top 5 dynamic games on Android in Oman during Q4 2021, including weekly downloads, revenue, and active user trends.

Top 5 Dynamic Games on Android in Oman for Q4 2021

In the fourth quarter of 2021, the top 5 dynamic games on the Android platform in Oman showed varied performance trends in terms of downloads, revenue, and active users. Below, we delve into the specifics of each game's performance.

Roblox from Roblox Corporation saw a mixed performance in Q4 2021. Weekly revenue fluctuated, peaking at approximately $2.9K in the week of September 27 and dipping to $1.6K by mid-November before recovering to around $2.3K in the last week of December. Downloads started at 5.4K in late September, gradually declining to 2.2K by the end of the year. Active users remained relatively steady, starting at 123.9K and ending the year slightly lower at 118.2K.

Dragon City: Mobile Adventure by Social Point experienced notable fluctuations in its weekly revenue. It began at $1.3K in late September, spiked to $2.4K in the week of November 22, and concluded the year at around $1.7K. Weekly downloads were fairly stable, with minor ups and downs, peaking at 293 in late September and ending at 255 in the last week of December. Active users saw a slight decrease from 4.1K at the start of the quarter to 4.1K by the end.

Gardenscapes by Playrix showed a steady revenue stream throughout the quarter, starting at $1.5K and maintaining a consistent range around this figure, ending at $1.4K. Downloads had a significant increase in the week of November 29, reaching 685, before stabilizing around the 400 mark towards the end of December. Active users experienced a decline from 6.9K in late September to 4.6K by the end of the year.

Lords Mobile: Last Rise of Qin by IGG.COM had a varied revenue performance, starting at $1.5K in late September, dipping to $774 in early December, and recovering to $1.3K by the end of the year. Downloads showed an increase in early November, peaking at 2.1K, and then settling around 1.5K to 1.7K towards the end of December. Active users rose from 6.1K in late September to a high of 7.5K in early November, ending the year slightly lower at 7.1K.

Homescapes, also by Playrix, maintained a relatively stable weekly revenue, starting at $993 and closing the year at around $911. Downloads saw a decline from 1.2K in late September to 639 in the last week of December. Active users followed a similar trend, starting at 13.7K and ending the year at 10.1K.

Overall, these top dynamic games showed various trends in weekly downloads, revenue, and active users throughout Q4 2021. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022